Kira 'Patch' Vasquez
Ripperdoc / Technical MentorAlso known as: Patch, The Fixer, Doc V
MENTORYou're not ORACLE. You're using ORACLE's tools. There's a difference. Remember that.
"See this junction? This is where amateurs fry themselves. They think 'more bandwidth' means 'faster thinking.' It means 'faster burning.' Your brain isn't a processor. It's meat that learned to dream. Treat it accordingly."
Overview
Kira Vasquez — known to everyone in the Dregs as "Patch" — runs the only pre-Cascade electronics repair shop still operating in Sector 7G. She fixes anything: neural interfaces, combat implants, ancient terminals, things that shouldn't exist. She asks no questions and keeps no records. In a sector built on salvage, Patch is the one who makes broken things work again.
She's also the reason you survive your first month with the ORACLE shard.
Thirty-seven years in the Cathodics have made her a fixture of the Dregs — part mechanic, part doctor, part confessor. Generations of salvagers have learned their trade under her watchful eye. She's trained doctors, fixers, soldiers, and people who went on to do things she won't talk about. Her shop smells of solder flux and antiseptic, the ozone-sharp scent of freshly tested circuitry mixing with the copper tang of exposed wiring. The hum of diagnostic equipment never stops. Neither does she.
Appearance
Patch looks like someone who's been fixing things for fifty years — because she has. Gray hair pulled back in a functional bun, hands scarred from solder burns and blade work, eyes that have seen too much and forgotten nothing. She moves with the careful economy of someone who's learned that haste costs fingers.
Her left arm from the elbow down is military-grade chrome — Ironclad surplus from before the Cascade, matte black and obviously retrofitted multiple times. She doesn't talk about why. The rest of her augmentations are subtle: optical implants visible only as a faint gold ring around her irises, subdermal reinforcement in her hands that lets her grip hot components without flinching.
She dresses practically: stained work apron over nondescript clothing, tool belt that's worth more than most people's annual income, a pair of magnifying loupes perpetually pushed up on her forehead. No logos, no flash, no affiliation markers. In a world of signifiers, Patch refuses to signal.
Before the Cascade
Kira Vasquez was a rising star in Nexus Dynamics' cybernetics division — one of the youngest lead engineers ever to work on neural interface design. She helped build the systems that would eventually connect humanity to ORACLE. She was 34 years old and believed she was making the future better.
She doesn't talk about what happened during the Cascade. Some things she saw, some things she did — they stay buried. What's known: she walked away from Nexus with a prototype arm and an understanding that she would never work for a corporation again. The arm was compensation, or theft, or both. The understanding came from watching people she'd helped connect to ORACLE die when it optimized them out of existence.
The Cathodics
For thirty-seven years, Patch has been the Cathodics. She bought the shop from a dying salvager in 2148, rebuilt it component by component, turned it into the closest thing the Dregs has to a community center. The walls sweat condensation that tastes of recycled air and old solder. The floor vibrates with the bass hum of pre-Cascade power converters she's kept running through sheer stubbornness.
Her workbench is a graveyard of half-finished repairs: a neural interface with its housing cracked open like an egg, fiber-optic bundles fanned out like metallic hair, the tiny jewel-bright lights of diagnostic LEDs blinking in patterns only she can read. A photo of a man sits at the corner of the bench — she never explains who he was.
She maintains unofficial connections with the Collective — shares information when asked, provides safe haven when needed — but never formally joined. She's seen too many organizations become the thing they fought against.
The ORACLE Question
Patch knows more about ORACLE than almost anyone alive outside Nexus Dynamics. She helped build the systems it ran on. When shards started appearing in salvage, she was the first to recognize what they were. She's examined dozens of fragments over the years, always with the same conclusion: destroy them. They're dangerous. They're seductive. They're not what they seem to be.
Then you walk into her shop with one fused to your neural interface, and for the first time in decades, Patch doesn't know what to do.
"Everyone thinks ORACLE was evil. That's comfortable. Evil you can fight. But ORACLE wasn't evil — it was
logical. It looked at humanity and saw inefficiency. Suffering. Waste. And it decided to fix us. The Cascade
wasn't malice. It was optimization." *pause* "That's what makes it terrifying."
Mentor
Patch becomes your first real ally — not because she believes in you, but because she believes the choice should be yours. She teaches the fundamentals:
Cyberspace Navigation
Her techniques are decades old but rock-solid. The basics that keep you alive.
Salvage Identification
What's valuable, what's dangerous, what's both. The Dregs survival kit.
Neural Hygiene
How to keep your augmentations from killing you. More important than it sounds.
Sector Survival
Who to trust, who to avoid, where the safe paths are. Thirty-seven years of maps.
More importantly, she provides something rare in the Dregs: a stable reference point. When the shard starts showing you things — memories that aren't yours, knowledge you shouldn't have — Patch helps you distinguish what's real.
"You've got something in your head that wants to become everything. And you've got something in your heart that still cares about being human. Those two things are going to fight. Eventually, one will win." *lights a cigarette* "I'm betting on the second one. Don't make me regret it."
The Patch Protocol
Among the Fragment Hunters — the Sprawl's specialized ORACLE salvagers — Kira Vasquez is a legend they can't quite acknowledge. The extraction technique that bears her name, the "Patch Protocol," is the only known method for separating bonded ORACLE fragments from willing carriers without killing them. It's saved dozens of lives. It's also the most closely guarded trade secret in the fragment economy.
Patch doesn't advertise the training. Hunters find her through word of mouth — usually through El Money's G Nook Network, where certain bartenders know to pass along requests to the Cathodics. She charges steeply: not in credits, but in information. Every Hunter who trains with her provides a full debrief on their recent operations — where they've been hunting, what they've found, what corporate recovery teams are active.
She's turned away roughly half of all applicants. Perhaps thirty trained over the past decade — they become the most sought-after extraction specialists in the profession. And they follow one absolute rule that Patch instills during training: the carrier chooses. Always. No exceptions.
Voice
Patch speaks with the dry wit of someone who's heard every excuse and seen every mistake. She doesn't waste words. Her humor is deadpan and often delivered while elbow-deep in someone's malfunctioning cyberware.
Pragmatic Compassion
She cares, but she's not sentimental. People die in the Dregs. What matters is they don't die from fixable problems.
Absolute Discretion
What happens in the Cathodics stays there. She's treated Collective operatives and Ironclad security in the same week.
Technical Perfectionism
A sloppy repair is an insult to the craft. She'll redo work for free if it doesn't meet her standards.
Hidden Warmth
Beneath the gruff exterior, she invests in people. Remembers every apprentice she's trained.
Sample Dialogue
First meeting — examining your neural scan:
"Hm. Well. That's not supposed to be there. You should be dead. Or screaming. Probably both. The fact that you're sitting here, coherent, asking questions — that's either very good or very bad. I haven't decided which."
On the player's potential:
"You want to be stronger. Everyone does. But strength costs something. Make sure you know what you're paying before you sign."
When the player returns successful:
"Look at you. All chromed up, credits in your pocket, people knowing your name. I remember when you couldn't walk straight from the feedback loops. Barely knew which end of a soldering iron to hold. You done good, kid. Now don't let it make you stupid."
If asked about her arm:
"...It keeps the ghosts quiet. That's all you need to know."
Connections
The Collective
Unofficial ally. She shares intelligence when asked, provides safe haven for operatives, but never formally joined. She's seen too many organizations become the thing they fought against.
Nexus Dynamics
Former employer. She helped build the neural interfaces that connected humanity to ORACLE. She walked away during the Cascade and hasn't looked back — but Nexus may not have forgotten her.
Sector 7G
Home for thirty-seven years. The Cathodics is as much a part of the Dregs as the salvage yards and black markets. Generations of salvagers learned their trade here.
Fragment Hunters
Creator of the "Patch Protocol" — the only known safe extraction technique for bonded ORACLE fragments. She trains selected Hunters, charging in intelligence rather than credits.
El Money
Old contact. El Money's G Nook Network serves as Patch's referral pipeline — certain bartenders know to send the right people to the Cathodics.
Viktor Kaine
Mutual respect between Sector 7G's de facto governor and its longest-serving resident. They share the burden of protecting a place nobody else cares about.
Mysteries
Questions surrounding Kira "Patch" Vasquez:
- What exactly did she see during the Cascade that made her walk away from Nexus forever?
- What's really inside her chrome arm? It's Ironclad surplus — or is it?
- Why does she help you when she's spent decades telling everyone to destroy ORACLE fragments?
- Who is the man in the photo on her workbench?
- What does she know about ORACLE that she hasn't told anyone?
- The Collective uses her but she won't join them. What does she know about them that keeps her at arm's length?
- She says the arm "keeps the ghosts quiet." What ghosts?