Hector from Sector 7
Electrician / Guild Boss / Local LegendAlso known as: Hector from the Sector
FIBER GUILDThree and a half weeks, certified. You don't have that. That's why you're not certified.
"HECTOR FROM SECTOR 7 IN THE HOUSE!" — Every regular at every bar in the Dregs, every time he walks in.
Overview
When Hector walks into a room in Sector 7G, the regulars know what to do. Nobody remembers Hector's last name. At some point, the man became the place, and the place became the man. He's been "Hector from Sector 7" for so long that even official documents probably just say that. His abuela might remember, but she's not telling.
By trade, Hector is an electrician specializing in fiber optic installation, repair, and extraction. That last one sounds fancier than it is — it mostly means salvaging copper and fiber from abandoned infrastructure before someone else does. He completed a rigorous 3.5 weeks of trade school, which his abuela set up for him, and he considers himself a certified professional.
He runs what he calls a "gang," but it functions more like a trade guild. Some might say it's just a construction crew. You won't find them listed on any official contractor registries, but you can often find them in their vehicles, parked conspicuously close to fiber optic supply stores, waiting for "opportunities." The smell of solder and stripped copper hangs on his crew like cologne — sharp, metallic, honest.
The Caldwell (C4)
Hector's signature weapon is the Caldwell — a custom drone launcher he calls "the C4." The four has nothing to do with explosives or model numbers. It refers to the weapon's four fire settings:
Light
Single drone, minimal payload. For warnings.
Medium
Single drone, standard payload.
Heavy
Dual drones, coordinated strike.
Extreme
Dual drones, maximum payload, full auto-seek. Hector only uses this setting.
"Why would I carry something and not use it right?"
The C4 spins up with a distinctive three-second whirring noise as the helicopter blades activate. Two mini drones launch at roughly 50 mph, auto-seeking targets via facial recognition — which Hector admits is "notoriously inaccurate." He calls this "enthusiasm." A direct hit can remove an arm or half a leg.
The sound of the C4 spinning up has become legendary in Sector 7G. Most disputes end during those three seconds, before the drones ever launch. Hector prefers it this way — ammunition is expensive.
The Fiber Guild
What Hector calls his "gang" operates somewhere between organized crime, a trade union, and a construction company. Initiation is simple: track how many miles of fiber optic cable you've installed. More miles means higher rank. They don't control streets — they control job sites and supply runs.
In Sector 7G, if you need fiber work done fast and don't want to pay corporate rates, you find Hector's crew. They're reliable, their work is good, and if someone tries to interfere with a job site, well... that's what the C4 is for.
The guild provides something rare in the Dregs: steady work, fair pay, and a sense of belonging. For a lot of young people in Sector 7G, joining Hector's crew is the best opportunity they'll ever get.
The Dig Jobs
The Fiber Guild's most lucrative — and most dangerous — contracts come from the Fragment Hunters.
ORACLE's dead infrastructure doesn't connect to the Sprawl's current networks. To pull data from a Cascade-era node buried in the Wastes, you need someone to physically run cable from the nearest live junction to the site — through rubble, through radiation zones, through Waste Lord territory, through whatever else the Wastes decide to throw at you. The Fragment Hunters are good at finding data. They are not good at laying cable.
Hector's crew is.
"You want Hector from Sector 7 to run fiber through the Wastes? Double rate. Non-negotiable. The Wastes
don't negotiate and neither does Hector. You want somebody cheaper, you find somebody cheaper. Then you
find their replacement when the Wastes eat them."
The crew deploys with full kit: spools of armored fiber optic cable rated for radiation and chemical exposure, mag-lock junction boxes, portable signal boosters, and the C4. Hector insists on Level 4 security for every Wastes run. His crew has been ambushed by Waste scavengers twice. The second time, the scavengers found the first group's remains and turned around.
A single Dig Job earns the Fiber Guild more than a month of standard Dregs contracts. Hector doesn't ask what the data contains. Hector doesn't care. Fiber is fiber. Cable is cable. What flows through it is the customer's problem.
Sparks Villanueva, the Fragment Hunters' most famous scanner, once described the Fiber Guild as "the most important people in the fragment economy that nobody has ever heard of." Hector framed the quote. It hangs in the Guild's workshop, next to his trade school certificate.
Sample Dialogue
On arrival:
"Hector from Sector 7! What's the job? Hector's crew don't wait around — time is money, money is fiber, fiber is life."
On the C4:
"The Caldwell? Four settings. I use four. Why carry a tool if you're not gonna use it right? These little guys — *pats the drone launcher* — they got facial recognition. Mostly works. Good enough for government work, better than government work."
On his credentials:
"Three and a half weeks, certified. Abuela set it up. You know how hard it is to get into a program like that? You don't. That's why you're not certified."
On the guild:
"It's a gang. We run fiber. You want in, you track your miles. How many miles you installed? That's your rank. That's your reputation. That's your resume. You want to be somebody in this crew? Run cable."
Connections
Sector 7G
Home turf. The Fiber Guild operates from a workshop on Circuit Row. Hector is as much a part of the Dregs' infrastructure as the pipes his crew runs cable through.
Fragment Hunters
Highest-paying clients. The Dig Jobs — running cable to pre-Cascade server farms in the Wastes — are the most dangerous and most lucrative contracts the Guild takes.
The Collective
Occasional contractor for off-the-books infrastructure work. They don't explain what the fiber is for. Hector doesn't ask.
Waste Lords
Neutral relationship — fiber routes cross their territory. Duchess Steel tolerates the Guild's runs because Hector pays the crossing fee without complaint.
Kira "Patch" Vasquez
Fellow Sector 7G fixture. When a Guild member gets hurt on a job, the Cathodics is where they go. Patch doesn't ask how the injuries happened. Professional courtesy.
Mysteries
Questions surrounding Hector from Sector 7:
- What happened to his father? The corporate security contractor who died protecting an executive — and left Hector with nothing.
- What's under the beanie? No one has seen his actual hair in years.
- What does his abuela know that she's not telling?
- Some of those Dig Jobs have uncovered things the Fragment Hunters didn't share with Hector. What has the Guild accidentally helped recover?
- He says he only uses Level 4 on the Caldwell. Has he ever fired it at someone who didn't deserve it?