Medical Tiers: The Price of Life

Cyberpunk ripperdoc clinic with holographic medical displays and neural interface equipment

In 2184, healthcare isn't a right—it's a product. What you can afford determines whether you die from a treatable infection or live to 200 with organs grown from your own optimized stem cells. The difference between tiers isn't subtle—it's life and death.

The Medical Hierarchy

Tier 0 No Care (The Invisible)
Who: Unregistered, debt default, deep Wastes Cost: N/A (unavailable) Life Expectancy: 35-45 years

For 200-400 million people, formal healthcare doesn't exist. Without identity registration, you can't access corporate clinics. Without credits, you can't pay for anything else. They're the invisible—dying from infections a ¢5 antibiotic could cure.

Folk remedies Collective mutual aid Religious charity Dying quietly
Tier 1 Street Medicine
Who: Dregs residents, uninsured workers Cost: ¢500-5,000/year Life Expectancy: 50-60 years

Street docs, ripperdocs, Collective clinics. Variable quality, absolute discretion. Kira "Patch" Vasquez represents the best of this tier—former Nexus engineer turned Dregs healer whose expertise rivals corporate doctors.

Emergency trauma Basic cyber repair Common illnesses Unlicensed augmentation
Preventive care Chronic management Genetic treatments
Tier 2 Basic Corporate
Who: Registered workers, entry-level corporate Cost: ¢10,000-50,000/year Life Expectancy: 65-75 years

Clean clinics, actual diagnostics, trained staff. Treatment optimized for cost-effectiveness, not outcomes. Pre-authorization for anything beyond basics. Long waits for non-emergency care.

Annual physicals Vaccinations Minor surgery Basic neural maintenance
The Corporate Trade: Healthcare comes with employment. Lose your job, lose your coverage, lose your life if you have a chronic condition.
Tier 3 Professional-Class
Who: Senior corporate, successful independents Cost: ¢100,000-500,000/year Life Expectancy: 80-100 years

Actual choice of providers. Newer treatments. Real preventive care. Mental health services. Corporate-approved augmentation—neural interfaces, sensory enhancements, physical optimizations.

The Optimization Pressure: At this tier, augmentation shifts from optional to expected. Senior employees without neural interfaces are viewed as unambitious.
Tier 4 Executive
Who: Executives, wealthy independents Cost: ¢1-10 million/year Life Expectancy: 120-150 years

Healthcare stops being about treatment and starts being about optimization. Personal physician on-call 24/7. Regenerative therapies. Anti-aging treatments. Dr. Amara Osei at 94 appears 40, functions like 35.

Helix Optimize Tiers
Foundation Pre-natal screening, disease prevention
Elevation Cosmetic optimization, performance enhancement
Transcendence Full genomic reconstruction (price negotiated)
Tier 5 Elite/Experimental
Who: Corporate royalty, faction leaders Cost: ¢50-500 million/year Life Expectancy: 200+ years

Healthcare merges with R&D. Experimental therapies, prototype augmentations. Technologies that won't reach market for decades. You're not receiving treatments—you're often the first to receive them.

  • Complete organ replacement (grown from your cells)
  • Consciousness backup (limited, experimental)
  • Military-grade augmentation
  • Neural architecture modifications
  • ORACLE fragment integration (extremely rare)

The Augmentation Ladder

Level 0: Baseline Human

Unaugmented. Increasingly rare—even the poor usually have basic neural interfaces installed in childhood. Remaining baseline is either a statement of principle or a sentence to poverty.

Religious conviction (Flatline Purists) Economic impossibility Medical incompatibility (~3%) Hiding from tracking systems

Level 1: Standard Integration

¢5,000-20,000 (often employer-subsidized)

Basic neural interface, communication implants, simple biometric monitoring. The baseline for participating in modern Sprawl society.

The Dependency: Neural interfaces require Helix's SynThetic compatibility drugs. 40 million daily users. Stop taking it, and your body attacks your own augmentations.

Level 2: Professional Enhancement

¢50,000-200,000

Enhanced neural processing, sensory augmentation, physical optimization. The competitive edge that gets promotions.

Nexus: Pattern recognition, parallel processing
Ironclad: Spatial awareness, precision motor control
Helix: Eidetic memory, accelerated learning
Security: Reaction time, threat detection, pain suppression

Level 3: Combat/Specialist Grade

¢500,000-2 million

Military-grade physical augmentation. Titanium-reinforced bones, subdermal armor, reflexes faster than baseline human thought. Heavily restricted—requires corporate sponsorship or ripperdoc connections.

Level 4: Executive Optimization

¢5-20 million

Full neural architecture upgrade, genetic optimization, anti-aging integration. Recipients become idealized versions of themselves. The Helix Eye—a silver ring around the iris—signals membership in this elite club.

Level 5: Transcendence Grade

¢100+ million (negotiated)

Experimental enhancement beyond human parameters. Each recipient becomes a test case. Success rates vary. What "success" means varies.

The Invested: Nexus executives with ORACLE fragments Genesis Successes: Helix's 23% survival rate Mystery Court Patients: Whatever The Keeper does

The Provider Hierarchy

Helix Biotech

35% pharmaceutical, 60% genetic therapies

"Life, Perfected"

From subsidized street clinics to Project Genesis experiments. Their medications work. Their treatments save lives. But every interaction generates data, builds dependency. Helping people is their strategy.

Nexus Dynamics

70% of high-end neural interfaces

Digital transcendence

Cutting-edge neural technology. Their vision: gradually uploading consciousness into digital substrates. The Invested may be the first steps toward that goal—or the first steps toward something that looks human but isn't.

Street Providers

Kira "Patch" Vasquez

Former Nexus engineer. The Cathodics, Sector 7G. Neural specialist. Only person who can stabilize ORACLE shard integration.

Dr. Tzu Yu

Veterinarian-turned-surgeon. Relocates constantly. Best emergency care in the Lower Sprawl.

Collective Medical Cells

Free/sliding-scale. Absolute discretion. Variable quality. No corporate reporting.

Medical Economics

Medical Need Street Corporate Elite
Basic checkup ¢50-200 ¢500-2K ¢10K+
Infection treatment ¢100-500 ¢1K-5K ¢50K+
Broken bone repair ¢500-2K ¢5K-20K ¢200K+
Neural interface repair ¢1K-5K ¢10K-50K ¢500K+
Organ replacement ¢20K-100K ¢200K-1M ¢5M+
Anti-aging treatment ¢10M+/year

The Dependency Trap

  1. Get augmented (subsidized by employer)
  2. Require compatibility drugs (ongoing cost)
  3. Require maintenance (specialized provider)
  4. Can't afford to lose coverage (job dependency)
  5. Get more augmented (competitive pressure)
  6. Return to step 2
Average augmented worker: 15-25% of income on medical maintenance Stopping drugs causes rejection: 72-168 hours Sprawl population uninsured: ~30%

Faction Perspectives

Nexus

The body is a substrate—useful but ultimately replaceable. Medicine should focus on consciousness preservation and eventual upload.

Ironclad

Workers need to function. Medical care is maintenance for human resources. Efficient, pragmatic, minimal investment beyond productivity.

Helix

The body is sacred and can be perfected. Medicine is the art of making flesh worthy of the mind it carries.

The Collective

Healthcare is a right, not a product. Corporate medicine is control disguised as care.

Flatline Purists

The body should remain as created. Augmentation is abomination. True medicine heals without enhancement.

Mystery Court

Unknown. Those who seek The Keeper's healing rarely discuss what they received—or what it cost.

Connected Lore

Key Figures

  • Kira "Patch" Vasquez — Street-level healer, ORACLE integration specialist
  • Dr. Tzu Yu — Veterinarian-turned-surgeon, best emergency care
  • Dr. Amara Osei — Helix CEO, embodiment of executive-tier medicine
  • Dr. Henrik Sauer — Helix CSO, conscience of corporate medicine

Factions

Locations

Related Systems

"In the old world, they said health is wealth. They had it backwards. In the Sprawl, wealth is health. You want to live long? Get rich. You want to stay baseline? Get ready to die young.

The body's just another market, and your organs are just another commodity. Corporate medicine will keep you alive—as long as you're worth more alive than dead." — Street doc, explaining healthcare to a Dregs newcomer